400MPH Pool Break with a Cannon at 80,000FPS – The Slow Mo Guys

400MPH Pool Break with a Cannon at 80,000FPS – The Slow Mo Guys

Gav and Dan have never been immensely happy with the kind of break a pool cue can provide, so they try something a little more serious.
Thank you to Amazon Shopping App for sponsoring this video.
Download the Amazon Shopping App today! – https://amzn.to/3E8YN3H #amazonshoppingapp
Instagram – https://www.instagram.com/theslowmoguys
Filmed at 80,000FPS with the Phantom TMX7510
400MPH Pool Break from a Cannon at 80,000FPS – The Slow Mo Guys

You may also like...

42 Responses

  1. The Slow Mo Guys says:

    For those who didn’t find it, the editing joke I made at 13:10 can be found at 16:16. – Gav

  2. Tyrogandio says:

    Truth be told, the outro with Dan doing his break looked really epic

  3. HaloMusic says:

    Gav and Dan’s perfectly synced walk at 10:58 was arguably more satisfying than anything

    Edit: Never mind he got two pockets

  4. Niels Kersic says:

    Wow. I honestly believe this is peak YouTube. These guys have been at it for so many years and yet they still put out instant classics like this one. There’s just something about seeing the power of physics in slow motion that gets me excited every time. Bravo

    • retrovideoquest says:

      My thoughts exactly. It’s an unbeatable combination of great footage, science and a great, laid back sense of humour

  5. M I says:

    The flying bugs affected by the shockwaves in the wide shots are fascinating!
    How privileged we are to have you guys share these wonders with us 🙂

  6. Venom Trickshots says:

    Okay that was crazy 🤣

  7. Kasper Christensen says:

    In all seriousness I feel pretty confident Dan is the first person in the world to sink two pool balls in the break with a cannon 😂

  8. MedicCrawler says:

    This was a treat to watch. While in the military I was in artillery. What is really neat about his video is the curve balls it was firing, this was due to primary the shape of the round and no riffling. As the cue ball is coming out it super heated which makes it malleable, as it travels through the air, its hitting hot and cold air spots, that causes one side to snape back hints first curve, then the other snaps back an you get the other curve. Overall great thing to watch my eyes are pleased!

    • Rick H says:

      @Sanguine Dominus No, heat has nothing to do with it. Also what it used to keep a sphere from rotating doesn’t matter either. If you can manage to throw a ball with zero rotation using something other than your knuckles, it will still behave exactly the same. Also the heat created during the combustion of the powder has nothing to do with anything here, if you created a cannon that used compressed air as the propelling force then you would still see exactly the same thing happen. This is just basic physics…

      Also heat is not a desired part of the firing of any sort of cannon/projectile. A cannon does NOT “use” heat for almost anything (technically it does help the chemical reaction of burning the powder proceed quicker). Really the heat is just a byproduct that cannot be eliminated. If there was a way to fire a cannon using powder that resulted in no heat being released then it would immediately be the preferred method. Heat leads to reliability and usability issues, not to mention drastically lowering accuracy (due to changes in barrel shape because of thermal warping). Heat is seen as an enemy to using a cannon (or any firearm really). It is never seen as useful and NEVER has been used to influence the trajectory of any projectiles. The absolute closest you can get is that supposedly some warships from long long ago used to heat up the cannonballs before firing them in the hopes that the heat would increase the chances of causing a fire/explosion on enemy ships. Again, nothing at all to do with trajectory or flight patterns, but possibly a small example of heat being a teeny bit useful at least.

    • Person Oisels says:

      Flight deviations can happen for any number of reasons. Manufacturing imperfections causing differential drag, deformation in flight and a whole bunch of other stuff. Spin stabilisation doesn’t do anything to combat these effects, it just makes sure that any and all effects causing a deviation in flight path to a certain direction applies equally in each direction as the bullet flies so it evens out. Sanguine here appears to just be saying words in order to show he knows some stuff, but most of it would appear to have little to do with the discussion at hand.

    • Helium Road says:

      @forrest225 The cueball was an almost perfect knuckleball, too, which is why it made a visible S-turn before going out of camera view. You can see it coming out of the muzzle with little or no spin on it.

    • forrest225 says:

      @Sanguine Dominus Since you are apparently too lazy to look up what a knuckleball is, here is the definition from Wikipedia.

      A knuckleball or knuckler is a baseball pitch thrown to minimize the spin of the ball in flight, causing an erratic, unpredictable motion.

      Notice the part about minimizing spin to create instability?

      That’s what seperates the knuckle ball from a curveball.

      The spin on a curveball means it will always break the same direction.

      A knuckle ball is random, and often changes direction more than once.

    • forrest225 says:

      @Sanguine Dominus Knuckleballs aren’t supposed to spin. The very quality a knuckleball is judged on is how little spin it has. Just watch some slow motion pitches. A good knuckleball might make 1 complete rotation, a great one won’t even do that.

  9. Lucian says:

    Gavin’s amazed face at 12:37 is adorable LOL after all these years he still gets blown away with what they are able to achieve!

  10. danelyn. says:

    god this is probably one of the coolest videos they’ve ever done (in like a 50-way tie)… the camera angles, the theming, even the editing joke was pristinely done, and the actual shots were perfect

Leave a Reply

Your email address will not be published.