Destiny 2: Lightfall | Strand Trailer

Destiny 2: Lightfall | Strand Trailer

Shattered glass glints in the starlight. Soldiers of the Shadow Legion battle with Guardians under the unmistakable shadows of the fleet overhead—the Witness and its newest disciple are here. Find strength in the Light, arm yourself with Darkness, and peer beyond the veil as you raise the stakes on an already unforgettable campaign. Legendary Mode returns.

Travel to a destination unlike any you’ve explored in Destiny 2. Cross paths with bone-chilling Tormentors and valiant Cloud Striders, join the fight against the Shadow Legion, and prevent devastation in the technologically advanced secret city of Neomuna.


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Dive into the free-to-play world of Destiny 2 to experience responsive first-person shooter combat, explore the mysteries of our solar system, and unleash elemental abilities against powerful enemies. Create your Guardian and collect unique weapons, armor, and gear to customize your look and playstyle. Experience Destiny 2’s cinematic story alone or with friends, join other Guardians for challenging co-op missions, or compete against them in a variety of PvP modes.

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40 Responses

  1. Imagine Wagons says:

    The hand gestures with Warlock are legitimately some of the coolest animations I’ve ever seen on Warlock.

  2. Black The Dog says:

    The hand motions for warlock I love them so much I wish we can get a lot of spell weaving stuff like that

  3. BigBoiRoy says:

    It’s a small detail, but the sound team in this game is unmatched even for trailers. In a showcase of the thread-like subclass, the music is almost entirely string instruments.

  4. Macro says:

    I came just in time to playing Destiny 2 huh?

  5. FrozenReaper says:

    The warlock’s attacks and movement of hands makes me think of them as a summoning battle monk!💛

  6. Sebastian Lindo says:

    I hope we unlock strand early on in the campaign. Instead of the suped up stasis points in beyond light (while cool it was too short considering each boss was low health each time) we get strand at the start and it slowly gets bigger as we explore and complete the campaign. That way we can try the subclass and remake it more powerful as we go on. Very excited for this trailer

    • Xion Arcadia says:

      @Mutant Raze yea but does that mean we get to use it before the end of the campaign vs after we finish the campaign ya know. Would be nice we had to use it at some point to at least navigate a section of the campaign as an intro to the class.

    • Jacob Squires says:

      @Centimanj Still do and its f’ing annoying. Game development 101, don’t arbitrarily stop your players from having fun.

    • Hypedkat7776 says:

      @Justin Govas hey, im just relaying the information I last heard on it, the expansion is supposed to be about the traveler and witness, you knkw the final chapter in the light and dark saga and all that

    • TheCyanPanda says:

      @justingovas415 we are the first to use it tho. Just because Osiris is helping us control it doesn’t mean he can use it, and I bet he only knows about it from savathun

    • Mutant Raze says:

      @Xion Arcadiano, the campaign is the same but light fall’s campaign will give you access to strand much quicker

  7. Willow Leeves says:

    Super hyped up for this, and incredibly happy to see the Warlock getting so much love in these trailers: makes perfect sense given the whole “opening your third eye” thing

    • vegetables and ham says:

      Makes sense. We warlock mains can’t win in the class competitions and the crayon eaters just punch through the game

  8. ZackBstylin says:

    The editing, cinematography, music and graphics are outstanding. Y’all bring the freakin’ hype!

  9. BloodySaviik says:

    These trailers never fail to get me hyped up for the upcoming expansion!

  10. Will Sullivan says:

    It makes sense that Osiris, the person who waves his hands around more than he talks, is the one to guide us through our journey with Strand. He probably accidentally discovered it when getting into an argument with Ikora

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