Elden Ring Just Got It’s Biggest Update Since Release & It Changes Everything: Buffs, Nerfs & More
Elden Ring Just Got It’s Biggest Update Since Release & It Changes Everything: Buffs, Nerfs & More
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The only positive and useful update video. And I have checked multiple channels
6:41 no longer spreads death blight with eclipse shotel! Bleed and ram roll still work unfortunately
This patch is bullshit
I appreciate that you compared the performance of the weapons and spells pre and post patch. Most videos I’ve found are just like a reaction to the patch
Just went and got the sword of night and flame for it to be nerfed
+1
I just tried it out, its completely useless now. I have seen people say cast mimics are working better now… go figure.
@MstrNolf ummm mimic IS legendary
@MstrNolf I was really confused before reading the patch notes. I was fighting Maliketh at RL60 relying on my mimic to distract the boss. Got kicked offline, updated, went back to find my mimic dying in 3 hits. Guess I gotta actually learn the boss now 🙁
I think they should give the lightning spear a longer range, almost every single glintstone spell out ranges it which is strange when you’re throwing a literal bolt of lightning, you have to be in the danger zone of most bosses to use it and hit
Faith spells should’ve gotten love in general sorcery is less random, safer due to longer, range, cast time isn’t as bad, and higher damage.
Incantations in general got shafted by this patch. They were already mostly subpar or bad compared to Sorcery and Sorcery just got a massive buff while already having the most broken build still available.
Wait for the power creep next patch.
@josh waterman I don’t have exact video evidence, but I don’t think that’s the case.
20, 50, and 80 faith all make the spear feel like it’s the same range. I may be wrong though
I think it also depends on your faith level how far it goes? I feel like since I’m a higher level in faith I shoots way further then it did from the start
It’s worth noting that the mana costs you listed associated with the spell changes are ramped up by 180% because of your staff and helm. Without the staff and helm equipped they are roughly half the cost listed. For example, Stars of Ruin costs 38 mana now (66 with staff and helm)
@Attac Mage well your impression was wrong.
Excellent point. Kind of a big oversight to do testing with a modifier like that. I do my own testing with my talismans and stuff on though because you never know what stacks and doesn’t in these games.
Thank you for the explanation, I was wondering why his Gavel costed so much when mine only costed 25
@Alex Harrison iirc it’s about 10% dmg increase for 50% additional fp cost. Personally i dont think it worth the additional cost
@Alex Harrison At base level, It just does 10-15% more damage but FP consumption is increased by about 50%. My personal findings with a 90 INT build:
Meteorite Staff: 368 DMG
Lusat’s +9: 682 DMG
The damage output is significant once you upgrade it but I wouldn’t recommend using it at base level. Upgrade it to at least +5 then the scaling gets better than meteorite.
Barricade got shafted pretty hard too for the shield users. 50% increase in FP cost (from 8 to 12) and 50% decrease in duration (Approximately 15 seconds to approximately 7.5 seconds). Switch your build and play style accordingly
@Joey_BK_718 That’s just classic Internet toxicity lol. You have nothing decent or humorous to add to this or any other debate I bet just follow the crowd gaslight comments baaaaa 😜
@Caleb Graham you are correct. Born in 92 and never really watched cartoons. I was more into the live actions stuff. Lmao XD
@TheCanadian# you didn’t grow up with Ninja Turtles, and it shows. Lol
Still gotta respect your honesty, I guess.
@Mr BobaJango Sounds like cry baby behavior
15seconds is way too long tbh. Good nerf
Finally, someone who shows the differences instead of just reading the changes. THANK YOU!!
Yup!!! Some ‘Tubers want to be the first to report on news but don’t want to put in the time to inform what we want/need to hear.
With the FP costs being reduced I may actually use the Lusat’s Staff and Crown again. They’re great, genuinely, but my issue was I’d be burning through so much of my FP to use spells that the damage buffs to me didn’t feel like it was worth the trade off.
Only the helmet affects anything, and the helmet only increases the damage/FP cost of Lusat’s spells, not all spells. Also, try using the FP cost reduction talisman or the FP cost reduction beetle hat. They make you less tanky, but just don’t get hit 4head.
@DonutLegend7 So, as an Astrologer I have 80 int, and 40 Mind. With 40 Mind, and the Cerulean Amber Medallion +2 I have 244 FP. If I’m going to be packing Lusat’s Crow and Staff I can Stars of Ruin 4 times from full, Founding Rain of Stars 5 times.
I’d say it’s worth it now since those spells that reduced in cost are basically some of the best in the game to use at an end game level.
Yeah, that’s why I wasn’t using lusats gear either
it’s great if you need the burst damage, most of the time you want lower FP cost though
I expected someone to just read the patch notes, but you made your own comparisons and very useful original content. Kudos for the extra work, so rare to find.
I finally beat Malenia last night and was so freaking happy. I shut down thinking, “I’ll beat the final boss in the morning. Won’t be a problem after beating her.”, then I wake up to a patch that has completely nerfed my build lol. DAMMIT!!!
change to rivers of katana, bleed build is strong as always
@Stephen Mandel what is your problem?
I’m in the same position fighting the fire giant. I have decided im done playing until they’re done fucking with the game and doing something else
If you’re using hoarfrost stomp you’re lucky. I made that fire/eardtree shield build JUST to combat the cheesy players in pvp. Kinda Seems like they can still cheese pvp with hoarfrost though which is nutty. Although it does seem like we’ll have time to dodge now if it’s not so spamable!
@Joey Central git gut. I’m sorcerer and killed 2nd try
I appreciate that they need to address balances to the game largely from a PvP perspective, but as someone who predominantly loves PvE it kinda sucks
@Al Lewis we are playing the game correctly just not in his strength build oonga boonga looking headass’s head
@AvviDs TTV yeah that’s the only thing i hate about souls like community. Strength elitists who can’t let people play the game the way they want and just brings down people who beat the game with spells.that’s really shitty
@Outsider except I wasn’t talking about glitches lmao
@captain Deadpool good. Ubisoft love people with your mentality…I mean, their games absolutely fucking suck. You know, that cookie cutter bullshit they’ve been running with since circa2005.
Lol AC Valhalla…
Shiit, did you just bait me?! 😘
@Tom Brown Those YouTubers steal their exploits mostly from reddit and other forums tho