Legend of Zelda : Donkey Tears
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thumb art by https://www.artstation.com/cabetolopezc
dunko store https://dunkeyscastle.com/
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thumb art by https://www.artstation.com/cabetolopezc
dunko store https://dunkeyscastle.com/
tell me how this isn’t a strand type game
you cannot pee
@Dominic Tremblay Nah, you just didn’t get that rune yet.
There’s no guy named HotColdman
This game hás major death stranding vibes
@Dominic Tremblay And you still can’t pet the dogs. 0/10
When this game came out, I genuinely thought to myself “I bet dunkey will come up with some incredible feats of zelda engineering.” I don’t know what I was thinking.
Same here Lmao
Was the boat bridge not enough to convince you? Lol
aaw!!
Dunkers either really good at the game, or bad at it. There’s not really an in between.
I like how he could’ve fixed his issues by using rewind too
This game really makes you FEEL like you have seven horse power on a car without even having any horses.
hello fellow vagabond enjoyer
Fun fact: 1 horse = 15 horsepower
Le no.
Repent to Jesus Christ “I have hidden your word in my heart that I might not sin against you.”
Psalms 119:11 NIV
J
This comment really makes you FEEL like you don’t want to bother looking at videogamedunkey’s comment section ever again.
In a world of videos showing perfect buildings and engineering, Dunkey has portrayed the perfect example of how its REALLY like to play TotK
Well he’s only showing clips of him making stupid shit for laughs. I bet he can make stuff that actually works.
i died more in the first 5 hours of tears than all of breath….but i have, at last, discovered steering sticks….the single greatest item in this game.
and time rewind, for when things fall off cliffs, or when you want things to fall upwards so you can ride boulders!
i’m at least 30 hrs in and haven’t found the steering stick yet. still maneuvering planes like a chump with my weight.
This game is amazing they really took Banjo Kazooie Nuts And Bolts as a inspiration to heart
I wonder if the nuts and bolts devs have surprised Pikachu faces right about now.
Feels more like the result of them playing Garry’s Mod non-stop for 2 years.
A.k.a. what Nuts N’ Bolts should’ve been, a game that is primarily a platformer with vehicle-crafting being a major component. TotK is a game added a major new feature without forgetting what it is at its core, not some dumb robot lecturing to the fanbase that they’re wrong about what they want and instead selling out to corporate trends (I’m talking about the robot in NnB, BTW).
When Nuts and Bolts was in early development, they had to make a choice of which direction they wanted to take the game in:
Option A: Make a good game
Option B: Shit on their old fans
After seeing the success of Tears of the Kingdom, they’re really kicking themselves for not going with Option A.
With the amount of collectibles in TotK you can guess what Nuts and Bolts was missing, which is precisely what the robot was lecturing you about.
This is probably the most accurate way to show off what playing Tears of The Kingdom is like. The building really makes you feel like Link is not an engineer.
ive seen clips of actual engineers building some amazing contraptions on this game but i’m mostly excited about the meat arrows (and i’m sure link is too)
Looking in the mirror after wasting so much time on failure….
It’s very true. However, once you get Autobuild and learn more about what works and what doesn’t, things get much smoother
@azmi is the meat arrow good havent tried it yet
The player is more of a threat to Link than any monster in the game.
This game really makes you FEEL like you can be Big Wheel.
I felt his true suffering in that sigh when the korok fell off the air balloon thing the second time
And the greatest suffering of all is the realization that he could’ve just recalled the Korok from high up and it would’ve returned to the top on its own, without having to rebuild the thing.
i genuinely cried laughing at the last part, was not expecting donkey brain of that magnitude