NBA 2K23 GAMEPLAY…
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NBA 2K23 GAMEPLAY IS FINALLY HERE! I was able to test out the NEW JORDAN CHALLENGES in NBA 2K23 and I used this time to test 2K23 gameplay features including the new dribbling stamina and dribbling adrenaline meters, the new shot meter and delayed greenlight pop up, the new 2K23 dunk meter and much much more!
NBA 2K23 GAMEPLAY IS HERE LETS GO!! 25K LIKES and WE HAVE THE FULL BUILDER BREAKDOWN TOMORROW!!!
@joeknows we waiting in that vid my g
Hey Joe r u giving away a ps5
Do you have to get the mickel jorden edition to get the mickel jorden challenges or Is going to be on the reguler version of nba2k23
Joe how is the contest system with bugs vs smalls? Like the mismatch badge for bigs or is it built in to gameplay?
One addition I wanna add that I forgot to tell you, stamina seemed WAY more important for dunking than past years. If I was low on stam, it was nearly impossible to get contacts to pop up. So as I got deeper into games it became harder and harder to do so, compared to the beginning of the games. Likewise with obviously the more I had to dribble to get to the lane, the less likely I was to finish.
lol whatever
@Father fr
L 2k
@Khalled24 pretty much. Gotta keep the vc sales flowing
@Father đthey haven’t even played the game even a month or week yet wym defense too hard
Glad they got you out there Joe cause you actually know what you’re talking about and what to look for no cap, thanks for the info big bro
Miss you.
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The late green is not only suspenseful, itâs more realistic. Just like you feel when a shot should go in as soon as you release when playing IRL, you feel the same thing when holding the shoot button. In real life, the ball going into the net is what reassures you that it was a great release. The green animation is what lets you know in the game. Might as well have the game represent the moment that you know itâs good in real life.
@Phario so what is a basketball âSIMâ supposed to be âsimulatingâ?
â@Phario You don’t think that a simulation video game should, you know, simulate real life?
But this isnât real life itâs a video game đľâđŤ
w numbers these guys deserve it loving the irl playstyle this year
I hope this new builder and different animations/badges creates build diversity, I just want to see different names and playstyles in the park/rec. It would be a very nice change.
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Preciate the shoutout on the dunk meter stuff bro. Any time you need to hit me for footage throughout the year too feel welcome to do so.
Was so dope finally meeting you, and hope you have a big year!
Call me an old head but I love the strength and stamina changes. I feel like the last 5 2kâs Ive just been guarding left right and moving around screens
P.S- I realize that this will probably cause more screens but I would much rather guard a pick and roll with the stamina because ball handlers arent going to be able to go back and forth until they get the screen animation. The screens are fine, if they run a good screen play they deserve the bucket but thats not how screens were used in past 2kâs, just went left, right waiting to get a good screen animation. Its forcing people to actually do stuff that happens in real life, not just 2 sitting corner while one guy dribbles left right until he gets an ankle break animation that the defender cant even control no matter how good he plays it
About too bully little pgs with a SF
@ayethats_Trav id say the badges and ratings play a big part too, especially in park. I doubt mj has really high dribbling badges or stats really
@Brianna barrow so you mean like real life bball wow
@ayethats_Trav you most definitely a left right playshot
The stamina ass how tf you like this bro MJ not getting tired off dat shit he just did his whole stamina bar is gone
This should be a new experience for everyone, 2k seems to be moving away from the game style weâve seen from 17 to 22. So weâre all gonna have to adjust in some way.
@Tony Mcfarland 1. In every game, there always are people who can legitimately iso and are dribble gods. Iâll give it to you if you wanna say itâs not as common as in past years but they do exist.
2. What I mean by playstyle is that in those games, the most effective offense was using fast glitchy moves to create a 3. With a player only being allowed 3 explosive moves, perhaps this changes what is effective. You never see guys using ârealisticâ moves in a comp setting because you would get boxed. Maybe we will see that now, or maybe it will still be the same as it has been.
Good players will adapt regardless.
We always do then they complain after they get cooked they donât understand they canât fuck with us guards and they defense just ass
Unlike 22 where left right was heavily use due to changes in the dribbling system and mechanics on 17 u actual dribble gods who can create space and get themselves wide open with or without a screen yes the excessive dribbling was somewhat unrealistic but we wouldnât have that it wasnât for curry and Kyrie with various more players who dribble out the shot clock and scoring in the last 10 secs with a wild shot or simple dime and the last good DRIBBLING 2k was 19
The playstyle on 17 was completely different compare to 22 wa are u talking aboutđ¤¨
Love how strength is becoming a real factor.. tired of 6’4 guards altering my 7 foot center layups
@JaxkSon facts
@JaxkSon same for my guard finna bully these little 5,10-6,0 guards in the paint
@KalahBabyYT fr ish crazy.. putting that strength up to 99 on my center this year lol
Exactly. They be making 100% smothered layups over my 7â3