This Is Why a Psychopath Is a Stellar Detective
Check out Mechabellum today: https://play.paradoxinteractive.com/letsgameitout
And you too can see why I’ve been obsessed with it since it launched!
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More Simulator Mayhem ► https://www.youtube.com/watch?v=UqaNKNgSxYI&list=PLrBjj4brdIRzn3ja4BfqYUForg0p-p5wi
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This Is Why a Psychopath Is a Stellar Detective – Shadows of Doubt – Let’s Game It Out
#LetsGameItOut #Simulation
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Check it out on Steam ► https://store.steampowered.com/app/986130/Shadows_of_Doubt/
More about Shadows of Doubt (from Steam):
A procedurally-generated sandbox stealth game with a whole city of secrets at your fingertips!
Shadows of Doubt is set in an alternate reality in the hyper-industrialized 1980s. Think like a detective and use a variety of gadgets as a private intelligence investigator, gathering evidence and making money by solving cases, finding and selling information and more.
Play your own way in a fully simulated world with hundreds of citizens. Discover, meet and tail individual citizens, each with their own name, job, apartment and daily routine, in unique, procedurally-generated cities. Each case has different culprits, clues and experiences for you to test your investigative skills.
Explore anywhere in the city! Every nook of every trashy bar, every place of work, every seedy hotel room… This dystopia is your oyster. Break into apartments, rifle through secret documents or hack security systems – even a discarded receipt can be the key to cracking a case. Trace the receipt back to an individual location, scour CCTV footage and match the time up to the receipt to find out who it belonged to!
The entire world is fully simulated. Each citizen has an apartment, job, daily routine, favorite things to do, places to go, and people to interact with. They live out their lives independently, in a world that moves on with or without you— uncover this knowledge and use it to your advantage!
Become a private investigator in a truly unique detective experience. Think like a detective to solve the cases around you: check call histories, find passwords, read private emails, speak to persons of interest, watch CCTV footage and more to retrieve evidence and build your case. Store information on your investigation board and link evidence together as you piece together the full picture.
Features
Become a private investigator and track down a serial killer in a fully-simulated sci-fi city. Think like a detective and use a variety of gadgets to gather evidence and solve cases in this truly unique detective experience.
Meet individual citizens, each with their own name, job, apartment and daily routine, in unique, procedurally-generated cities.
Take on new cases to earn cash, purchase new gadgets and equipment, and customise your apartment.
Gather evidence to build your case – scan fingerprints, check call histories, read private emails, watch CCTV, and find key pieces of evidence to gather information and accuse your suspect.
Play your own way – pick locks, break down doors, sabotage security systems and bribe citizens for information, or stick to the law and play by the book. There are multiple ways to approach each case.
Explore every room in every building, and talk to every citizen. Lose yourself in a detailed sci-fi noir world.
Check out Mechabellum today: https://play.paradoxinteractive.com/letsgameitout
And you too can see why I’ve been obsessed with it since it launched!
nice
when’s the next satisfactory video?
👍
Damn
ez
Josh is the last person I would want to have qualified immunity.
The very last.
The very last. The very last.
@Kenny irl💯 not even the last, the world would have sent him to mars by now
And yet, he is not off the list.
Dude he uploaded 2 minutes ago….?
This game has an incredible amount of things to do that make no sense for a detective, but absolutely perfect for Josh to cause mayhem
✔ ✔
I never even heard of this before but I’m amazed how detailed it is
@12B It’s legit. The cities are tiny (the biggest city you can make is 5×4 blocks in size and has 700 residents), but it’s one of those rare cases where an EA game actually already delivers what it says on the store page. It’s definitely got some jank to it, but given how much the game simulates, I’m amazed it doesn’t have more jank.
My favorite thing about it is how many options you have for finding out information. One of my earliest cases had me searching for a person and all I had was their phone number, their fingerprint, and their salary. Out of those three pieces of information, their fingerprint was the most useless: doing what Josh did (going through gov records one by one until you find the matching fingerprint) is doing it the stupid way. Instead, you just call their number. If they pick up, they’ll tell you their first name. That may or may not be enough to find them in the gov database right away. If not, you might be able to get them to tell you their last name. If they don’t answer at all, you can still trace the call you made using the call junction boxes in all the buildings to find the address you rang. From there, you break in, and you’ll always be able to find something in their apartment to tell you who lives there.
@Tantalus010thats awesome
I love how the mystery element is so intriguing that Josh can’t help but actually go solve the case instead of just creating mayhem and forgetting the plot
The devs did pretty well. Sandbox mystery games are prob one of the hardest games to code.
@SDSign Solo developer I think, so even more impressive
Each time Josh reads a sponsored script I imagine the marketing rep from the company holding a gun to his head
They only hold a gun to his head in fear of what josh is and can do
@SilverFoxeGames As if lead could stop the corporeal being in front of them
@Obscure Wondering I don’t think corporeal means what you think it means
Meh I imagine its more like when you reward a parrot for a good trick, but instead of peanuts its more game keys or something of equally chaos granting nature. So they’re sitting there sliding things over or adding things to a group they send after a job well done
Really though if the company cares about what they’re doing Josh is a great resource. He finds ways to screw everything up!
Josh is the perfect “Stress Test” for the developers.
💀 💀
how much stress can the devs handle while watching this…. only one way to find out~
@axelaction22 24 Hours later.
@Pablo Dávila *Josh-themed Elevator Music plays*
Another reason why he gets keys for games
With Josh lurking the streets, we might need something a little stronger then glass for windows
real
Josh would make a great detective because he knows the ins-and-outs of being a monster
bro takes the human rights and makes them the human wrongs…
If you can’t beat them, join them
why don’t you like detectives
@Captain James its a joke bro
Josh accidentally trapping himself in a coma seemed like poetic justice for all the games he’s violated
And yet, in purest Josh fashion, when he’s granted an escape he goes “nope I’m going to finish what I started” and finishes the coma.
That actually made me want to read a crime novel with a main character-detective beeing as chaotic as Josh is here
Yes, or an manga
One with isekeis and so
You’d like John Dies at the End.
Bet, give me a day or two
@Dude McFurgusson oh, I heard about this one before, I may check it out later
@Angry Spider alr, I can wait 👀