Using 1 Item to Completely Break This Entire Game – Sunkenland

Using 1 Item to Completely Break This Entire Game – Sunkenland

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Using 1 Item to Completely Break This Entire Game – Sunkenland – Let’s Game It Out

#LetsGameItOut #Simulation


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More about Sunkenland (from Steam):

Sunkenland is an exciting post-apocalyptic survival and exploration game set in the near future when water covered most of the Earth. Explore sunken cities, scavenge resources and valuable technologies, build your base, trade, fight and survive.

Explore the sunken skyscrapers, nuclear powerplants and subway tunnel. Gather resources, seek out lost technologies, and collect rare pre-apocalypse items. Build diving devices to assist your underwater journey. And be wary of the unknown danger awaiting you in the depths of this planet.

Base Building
Build your base anywhere you want. Will it be a water stronghold, an abandoned ship base or an island penthouse? You need it to keep yourself refreshed, craft items, farm, store items, and stay protected. With the modular building system, you can create your ideal enclave and stylize it with decorations found throughout your journey.

Base Defense
Defend your base against clans of pirates and mutants. Build high walls, barbed wire, traps, surveillance system, and artillery to keep the enemies out of your territory!

Build everything you need, tools, weapons, a jetski, and even a helicopter. You will need different workstations and blueprints in order to craft complex items.

Gather food, hunt sharks, grow plants, and manage supplies. Make your base sustainable as resources are scarce in Sunkenland.

Build and upgrade many types of vehicles including sailboat, jetski and gyrocopters. They will make your exploration much more convenient.

Fight mutants and pirates. Raid enemy atolls and steal their resources. Use melee weapons, firearms and explosives. Fight on ocean and land. Operate mounted heavy weapons to destroy enemy boats.

Trade with friendly atolls for supplies, weapons, armor and rare items. There is no universal currency, only item for item.

Cooperate with friends and survive this oceanic apocalypse as a group. Build bases, dive, explore and fight pirates together!

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31 Responses

  1. Let's Game It Out says:

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  2. Gerobi 123 says:

    I like to imagine that Josh was the reason why the land sunk in the first place.

  3. Nate Roblox says:

    I love how calm Josh is while he is casually breaking the game.

  4. R3dWolph says:

    Raft + Rust + Josh = a great time

  5. David Bray says:

    Usually with these early access indie games they’re horribly broken by the time the Josh is done with them. Yes, the sky bridges look a bit silly, and yes the frame rate is down, but I think this game held up really well. It’s hugely impressive that it continued to render the sky spiral even from the other side of the map, especially considering it’s still in early access.

    • Mandy Diao says:

      and the shadow changing with the time and the sun? on this thing? really looking good for that game!

    • gmhs2 says:

      It’s not hard to do that honestly, most games intentionally don’t render distant objects to reduce lag, this game just didn’t do that.

    • Gamer3427 says:

      @gmhs2 True, but most games become an unplayable mess even when they don’t render distant things, by the time Josh has done even a fraction as much building. This one was a bit laggy but was still functional.

    • gmhs2 says:

      @Gamer3427 Yeah, I definitely noticed heavy use of LODs for distant islands, though I suspect it might be still a bit lacking in low quality LODs for the placed items. I definitely agree that they did well at optimizing the game, hope they get it further optimized because having a game that can render large builds without lagging is always super fun to mess around in.

  6. DogsByTheSea says:

    Giving Josh a key to an ocean building game is basically allowing him to defy physics and gravity. This is a recipe for world destruction.

  7. MinatoAce says:

    Yep! Josh never disappoints. Played just the way it was intended to be played. 🙂

  8. Lolomaster47 says:

    I laughed alot when josh said “hold please” and the days went from 20 to 74

  9. Anne Brechtel says:

    I absolutely love how creative you are when it comes to create havoc in a game.

  10. Solly Tom says:

    Josh is a combination bug-finder and advertiser. 😆

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