I Turned an Entire Planet Into 100% Pure Lunacy – Planet Crafter
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#LetsGameItOut #Simulation #PlanetCrafter
I Turned an Entire Planet Into 100% Pure Lunacy – Planet Crafter – Let’s Game It Out
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Check it out on Steam ► https://store.steampowered.com/app/1284190/The_Planet_Crafter/
More about The Planet Crafter (from Steam):
From Hostile to Habitable
You are sent on an hostile planet with one mission: Make it habitable for Humans. You’ll have to survive, collect resources, build your base and machines in order to heat the planet, create an atmosphere with enough oxygen and eventually geo-engineer an entire planet!
Survive, Collect, Craft
Gather minerals and resources to survive. Craft all the tools you’ll need in order to fulfill your mission. Explore old crashed ships and ruins and discover a planet full of mystery.
Build you own base
You’ll need a base and all sorts of machines to make yourself at home, and be able to bring life on this planet!
Key Features:
Character Thirst, Oxygen, Temperature, Health Mechanics
Base Building
Crafting
Mining ores
Build machines to create atmospheric pressure
Build machines to heat the planet
Create a biosphere with oxygen
Create life on a planet!
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I love your videos
Hey can you please Minecraft your goal destroy it
@iluvtacos1231 see Josh’s Planet Zoo videos, particularly “I Built an Unethical Zoo Where Nobody is Safe” (oh Josh, you choose just the most beautiful titles 🏜)
TAKE MY MONEY 💵
After all this time, Josh has finished making yet another hell hole.
To be fair, this game feels like an actual hellhole compared to some of the other games he’s played, like Astroneer and Satisfactory. Compare to them, Planet Crafter looks stunted and a little claustrophobic in its level design.
Yes.
Doge pfps unite
Hell yeah
I like how he explains everything like he’s explaining a master plan
@Steven M
What was the master plan? 🤪
Because it is a master plan 😂
I would love for a special episode where Anthony comes back and just tours your “creations” and yall just goof around.
Publisher: “How many people have you asked to stress-test your game?”
Game Devs: “Only one.”
Yeah
Pay a company to find a couple bugs and write boring reports, versus pay one YouTube boi to break absolutely everything on video. The choice is obvious. lol
Note to self: do not eat while watching Let’s Game It Out. I nearly choked to death and have learned that taco is very difficult to remove from a keyboard.
Josh’s existence is proof that we don’t live In a simulation, cause if we did he would have figured out a way to make it a hellhole by now
But hell, maybe Josh has already found the tax exploit and more
This is probably the most comforting sentence to have been quoted
We did tho
@Gabriel Henson and thanos becomes the president of somalia
You’ve got a point😂
is anybody gonna talk about the AMAZING editing? its like a cherry on top of this beautiful chaos
That spin at 10:10 was SMOOTH
The episode with the rockets had me laught so much XD
“Is there a limit?”
“I can’t find it.”
Even gods have Limits. Good to know.
I love that the fall into water just delays your death. I can totally imagine how that code was written. You had a “falling” flag and/or a “fallStarTime” that’s not cleared until you contact ground (regardless of how fast). If fallingFor > 3s or something means you die.
@timicesq Zzz A flag is just a boolean, a state. You practically can’t avoid using states. Plus, nothing handled by human is prone-proof. Flags, list, strings, etc. Give those to an incompetent programmer, expect an incompetent result.
This used to happen in Minecraft, long long ago. If you flew around in creative mode for a while, then landed, you’d hear sound effects as if you fell a long distance, even if you only fell one block when you deactivated flight.
Yup. The flag should be cleared when you touch the water, but it’s not. Another proof that using flags is almost always error-prone and should be avoided.