Battlefield 2042 | Season 2: Master of Arms Gameplay Trailer

Battlefield 2042 | Season 2: Master of Arms Gameplay Trailer

Play your cards right in Battlefield™ 2042 – Season 2: Master of Arms, launching August 30, 2022. Head to a drained Panamanian lake and the new map Stranded where you’ll reap the benefits of the Dark Market. Deploy as new Specialist Charlie Crawford and use his minigun and teamwork skills as supporting your squad is more crucial than ever.
Find out more about Battlefield 2042 – Season 2: Master of Arms:
Battlefield 2042 is a first-person shooter made up of three distinct multiplayer experiences. All-Out Warfare features the next generation of fan-favorite modes Conquest and Breakthrough, Battlefield™ Portal allows players to discover battles from the past, present, and future as well as to create and change the rules of war, while Battlefield™ Hazard Zone brings a tense, squad-focused survival experience. Adapt and overcome on dynamically-changing battlegrounds with the help of your squad and a cutting-edge arsenal, and prepare for unprecedented scale with up to 128 players*.

*Supported on Xbox Series X|S, PC, and PlayStation®5. Xbox One and PlayStation®4 are locked at 64 players

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See the Battlefield 2042 | Season 1: Zero Hour Gameplay Trailer

See the Battlefield 2042 Official Reveal Trailer:

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38 Responses

  1. OGSmurff says:

    It’s a step in the right direction seeing feedback being implemented in season 2 and beyond. However a lot of this feedback was mentioned by the community when the game was still in BETA.

  2. MoistRolls says:

    They should really bring back operations to fill the gap with the lack of campaign, I think it would be a really interesting way to tell a story while in multiplayer and it’s just all around fun in Battlefield 1 & 5

    • ST. JAVELIN says:

      Nah let the game die already its garbage

    • iBeJerKiN28 says:

      Yessssss operations was maaaad fun

    • Trash Compactor says:

      Sadly Ops was replaced with Breakthrough

    • Lamb says:

      You’d think a game without singleplayer would tell it’s narrative via multiplayer

    • Foab Moab says:

      One thing I thought about them doing to expand a little was having a little video square pop up with the team ‘commander’ on it, the voice that introduces the map, and which pops up intermittently throughout the game to give updates. I think if that appeared as something visual, rather than purely audio, it’d grab attention more, as well as make it more immersive.

  3. agmk135 says:

    Someone at DICE seems to be obsessed with shipping containers. Hopefully a great map like Exposure. Glad to see new weapons being added. Keep up the good work.

  4. Hussain Dashti says:

    I’ve seen some good improvements since season 1. Would say the game needs more destructive buildings like in battlefield V. Hope it will be added in season 3.

  5. Dominik Brame says:

    I’ll be giving it a go. The patches have been solid and the changes for season 2 are a nice middle ground between community’s requests and the changes they made from previous BF games.

  6. MSTF ICI says:

    We all know that the trailer is going to be epic. If only there’s enough content …

  7. J H says:

    I like the Story they are trying to build here. A shame it was completly overshadowed by all the cringe lines at launch. But it is great to see they take this now with a more serious tone.

    Looking forward to this season. While obviously more content eould be much appreciated, I think they are actually managing to turn this game into something good.

  8. Doc Possum says:

    1:13 really captures the feel of playing against AI 😂
    Jokes aside, I’m looking forward to trying the new stuff!

  9. Junior77 says:

    Now this is the soundtrack and vibe that we should have gotten from day 1! Map looks amazing, let’s goooo 😍🥳

    • Nikolaj Mitrofanov says:

      I need to find this soundtrack. It reminds me of league of legends music trailers man!!!! So gooood

  10. Lent says:

    IMO levolution for this new map would have been more interesting if the map gets flooded (instead of just more sandstorm/tornadoes). Have some containers start to float, maybe have a new seaworthy ship sail in, etc. Suddenly the desert map becomes a water map with pockets of cqb.

    • The-Matrix-Has-You says:

      Dude a flooding map would be so cool! What a great idea!

    • Ian David Villalobos Wong says:

      If its true that it is set in Panamá then I have to add that there are no tornados here. Completely non-existent, a pretty big part of the continent would have to be missing for a tornado to appear here. It would be the perfect map to add a completely different thing

    • NIDCLXVI says:

      @《Agent Astro》 Exactly this, it is a dumb idea that does not match the “setup”. A tornado is exactly what you would get in an arid area. The levolution would be the stranded ship tipping over….

    • user name says:

      man the engine for that with actually working servers and graphics are beyond our time lol

    • Matheus Lorens says:

      Yeah but this requires some effort to do, so they’re probably not going to do it

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