Battlefield 2042 | Season 2: Master of Arms Gameplay Trailer
Play your cards right in Battlefield™ 2042 – Season 2: Master of Arms, launching August 30, 2022. Head to a drained Panamanian lake and the new map Stranded where you’ll reap the benefits of the Dark Market. Deploy as new Specialist Charlie Crawford and use his minigun and teamwork skills as supporting your squad is more crucial than ever.
Find out more about Battlefield 2042 – Season 2: Master of Arms: http://x.ea.com/74149
Battlefield 2042 is a first-person shooter made up of three distinct multiplayer experiences. All-Out Warfare features the next generation of fan-favorite modes Conquest and Breakthrough, Battlefield™ Portal allows players to discover battles from the past, present, and future as well as to create and change the rules of war, while Battlefield™ Hazard Zone brings a tense, squad-focused survival experience. Adapt and overcome on dynamically-changing battlegrounds with the help of your squad and a cutting-edge arsenal, and prepare for unprecedented scale with up to 128 players*.
*Supported on Xbox Series X|S, PC, and PlayStation®5. Xbox One and PlayStation®4 are locked at 64 players
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See the Battlefield 2042 | Season 1: Zero Hour Gameplay Trailer https://youtu.be/2Hfeb7eIzbo
See the Battlefield 2042 Official Reveal Trailer: https://www.youtube.com/watch?v=ASzOzrB-a9E
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It’s a step in the right direction seeing feedback being implemented in season 2 and beyond. However a lot of this feedback was mentioned by the community when the game was still in BETA.
Man ain’t nothing they can do at this point
Personally, I’m waiting for season 3 before buying the game
It was probably too late to make significant changes during beta.
@Lord Vader I thought it was still in Pre-Alpha.
no only when de specialists system die and the normal class system will be back, then is it a step in the right direction… :/
They should really bring back operations to fill the gap with the lack of campaign, I think it would be a really interesting way to tell a story while in multiplayer and it’s just all around fun in Battlefield 1 & 5
Nah let the game die already its garbage
Yessssss operations was maaaad fun
Sadly Ops was replaced with Breakthrough
You’d think a game without singleplayer would tell it’s narrative via multiplayer
One thing I thought about them doing to expand a little was having a little video square pop up with the team ‘commander’ on it, the voice that introduces the map, and which pops up intermittently throughout the game to give updates. I think if that appeared as something visual, rather than purely audio, it’d grab attention more, as well as make it more immersive.
Someone at DICE seems to be obsessed with shipping containers. Hopefully a great map like Exposure. Glad to see new weapons being added. Keep up the good work.
@ucvu a tank hitting a metal slab that could be filled with a truck for what we know surely wont roll right through it like its picket fence
New? Lmao you people have low expectations especially for a garbage game lmao
@Kryart Cole they aim quality over quantity, which I can understand. There’s alot of things to work on this game, and I doubt they’ve only worked on adding weapons.
Having a shipping container stop a tank dead in its tracks is a joke.
LOL
I’ve seen some good improvements since season 1. Would say the game needs more destructive buildings like in battlefield V. Hope it will be added in season 3.
I’ll be giving it a go. The patches have been solid and the changes for season 2 are a nice middle ground between community’s requests and the changes they made from previous BF games.
We all know that the trailer is going to be epic. If only there’s enough content …
Better marketing than content is the modern way.
There won’t be.
@chrp90 8 weapons including the ones from portal, 3 of which will be coming in mid season and then Renewal and Orbital are getting redone. Orbital actually looks completely different. They are even adding more entrances to the tunnel and making a more complex underground area
@DJNefarious so where are the 2 maps and 4 weapons lmao?
@lol lol they said that we can except the same amount (s2) of content from future season
I like the Story they are trying to build here. A shame it was completly overshadowed by all the cringe lines at launch. But it is great to see they take this now with a more serious tone.
Looking forward to this season. While obviously more content eould be much appreciated, I think they are actually managing to turn this game into something good.
1:13 really captures the feel of playing against AI 😂
Jokes aside, I’m looking forward to trying the new stuff!
@Rambo-Cambo 🤷♂️ what were you expecting?
Glad to see you’re excited about drip fed content
Now this is the soundtrack and vibe that we should have gotten from day 1! Map looks amazing, let’s goooo 😍🥳
I need to find this soundtrack. It reminds me of league of legends music trailers man!!!! So gooood
IMO levolution for this new map would have been more interesting if the map gets flooded (instead of just more sandstorm/tornadoes). Have some containers start to float, maybe have a new seaworthy ship sail in, etc. Suddenly the desert map becomes a water map with pockets of cqb.
Dude a flooding map would be so cool! What a great idea!
If its true that it is set in Panamá then I have to add that there are no tornados here. Completely non-existent, a pretty big part of the continent would have to be missing for a tornado to appear here. It would be the perfect map to add a completely different thing
@《Agent Astro》 Exactly this, it is a dumb idea that does not match the “setup”. A tornado is exactly what you would get in an arid area. The levolution would be the stranded ship tipping over….
man the engine for that with actually working servers and graphics are beyond our time lol
Yeah but this requires some effort to do, so they’re probably not going to do it